blob: cdee57c622ab3abf35e5f04263ea99060ce80826 [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_3bec15() {
arg_0[1] = (1u).xxxx;
}
void fragment_main() {
textureStore_3bec15();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_3bec15();
return;
}