blob: f3cf364b27e3c17f136181082c0624566cc7f83e [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_3c1937() {
arg_0[1u] = (1u).xxxx;
}
void fragment_main() {
textureStore_3c1937();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_3c1937();
return;
}