blob: e350d89a07fc8e6d870a923488c35aceb624317a [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_3d6f01() {
arg_0[1u] = (1).xxxx;
}
void fragment_main() {
textureStore_3d6f01();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_3d6f01();
return;
}