blob: 321e4a2315608946fdb1fd14599bd5fd196bd72e [file] [log] [blame]
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_44b372() {
arg_0[(1).xx] = (1).xxxx;
}
void fragment_main() {
textureStore_44b372();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_44b372();
return;
}