blob: 9a599d64465324da005924c428b8dd35748f35a2 [file] [log] [blame]
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_44b372() {
arg_0[(int(1)).xx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_44b372();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_44b372();
}