blob: 7e585a6f6147294ae37003c412af301996a72a88 [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_486500() {
arg_0[(1u).xxx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_486500();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_486500();
}