blob: 568c07c595ebf624121c2f0a91824a0194cf3871 [file] [log] [blame]
RWTexture2D<uint4> arg_0 : register(u0, space1);
void textureStore_4bf1fd() {
arg_0[(1u).xx] = (1u).xxxx;
}
void fragment_main() {
textureStore_4bf1fd();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_4bf1fd();
}