blob: c8b95fb458f6a4c99cd2f9a4a1cd8132e42ecf90 [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_4cce74() {
arg_0[int(1)] = (1u).xxxx;
}
void fragment_main() {
textureStore_4cce74();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_4cce74();
}