blob: 1584c5c2f8f848a00d9d6b625442f385a4844a70 [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_51ec82() {
arg_0[int(1)] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_51ec82();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_51ec82();
}