blob: 740f459af56080b3e4a4461c66b15e081ab1613e [file] [log] [blame]
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_5246b4() {
arg_0[(1u).xxx] = (1u).xxxx;
}
void fragment_main() {
textureStore_5246b4();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_5246b4();
}