blob: 88606e918fd25b1872fc71b463929aca572a60ab [file] [log] [blame]
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_52f503() {
arg_0[(1u).xx] = (1).xxxx;
}
void fragment_main() {
textureStore_52f503();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_52f503();
return;
}