blob: a56aff10f7d2f3fca98bffcfc6b2fb5dc9edba47 [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_574a31() {
arg_0[1u] = (1).xxxx;
}
void fragment_main() {
textureStore_574a31();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_574a31();
return;
}