blob: 821245211f3ea11f0c3d25e40d250770135c976a [file] [log] [blame]
RWTexture2D<float4> arg_0 : register(u0, space1);
void textureStore_5b17eb() {
arg_0[(1u).xx] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_5b17eb();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_5b17eb();
return;
}