blob: 6acaf286402e7d398c8e4b63f94d08fefbebd9c9 [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_602b5a() {
arg_0[1u] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_602b5a();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_602b5a();
return;
}