blob: 72d9fab23831c9af848db28c7adab72c676abb04 [file] [log] [blame]
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_63f34a() {
arg_0[(1u).xx] = (1).xxxx;
}
void fragment_main() {
textureStore_63f34a();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_63f34a();
return;
}