blob: 9d32ea5daf8304b71687abca9369e3ee6fbb404c [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_646dbc() {
arg_0[(1).xxx] = (1).xxxx;
}
void fragment_main() {
textureStore_646dbc();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_646dbc();
return;
}