blob: 390c038daf674e551b125462575387ac178211de [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_6b75c3() {
arg_0[int(1)] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_6b75c3();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_6b75c3();
}