blob: ff9e8e289f875c8369c58794171bcb27c6a40347 [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_6b80d2() {
arg_0[int(1)] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_6b80d2();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_6b80d2();
}