blob: 6734fb25c6fe4df8c2d51c27d6a81a21e4f4c97b [file] [log] [blame]
RWTexture3D<float4> arg_0 : register(u0, space1);
void textureStore_6be9e0() {
arg_0[(1).xxx] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_6be9e0();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_6be9e0();
return;
}