blob: 0e4ea1f539a75f5fdbd6a0a8a36f4ab7a92b9c3b [file] [log] [blame]
#include <metal_stdlib>
using namespace metal;
void textureStore_6da692(texture2d_array<uint, access::write> tint_symbol) {
tint_symbol.write(uint4(1u), uint2(int2(1)), 1);
}
fragment void fragment_main(texture2d_array<uint, access::write> tint_symbol_1 [[texture(0)]]) {
textureStore_6da692(tint_symbol_1);
return;
}
kernel void compute_main(texture2d_array<uint, access::write> tint_symbol_2 [[texture(0)]]) {
textureStore_6da692(tint_symbol_2);
return;
}