blob: 95f640f83df5074a1a3795af82a1c540d7b7d7e2 [file] [log] [blame]
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_6f3542() {
arg_0[(1).xxx] = (1u).xxxx;
}
void fragment_main() {
textureStore_6f3542();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_6f3542();
return;
}