blob: e7258c16d44aa3087641e8b4631417de298353b8 [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_6fd2b1() {
arg_0[1u] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_6fd2b1();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_6fd2b1();
}