blob: e72776153f8b0b64b0019a30f46ad3557b227b06 [file] [log] [blame]
RWTexture3D<float4> arg_0 : register(u0, space1);
void textureStore_7b8f86() {
arg_0[(1u).xxx] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_7b8f86();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_7b8f86();
return;
}