blob: 9478c9228fed1f724094bad7612c98556173b1f0 [file] [log] [blame]
RWTexture3D<float4> arg_0 : register(u0, space1);
void textureStore_7b8f86() {
arg_0[(1u).xxx] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_7b8f86();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_7b8f86();
}