blob: a62ba7b83983553cbc2bf55796d04de0b7f3ac44 [file] [log] [blame]
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_804942() {
arg_0[(1).xx] = (1).xxxx;
}
void fragment_main() {
textureStore_804942();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_804942();
return;
}