blob: f67ae59193d48a74ff461f424c7a237a638a844b [file] [log] [blame]
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_804942() {
arg_0[(int(1)).xx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_804942();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_804942();
}