blob: b4f4be3c025f29c741debbf34fe7a18d2b7a1893 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d<rg32sint, read_write>;
fn textureStore_80bf1d() {
textureStore(arg_0, vec2<i32>(1i), vec4<i32>(1i));
}
@fragment
fn fragment_main() {
textureStore_80bf1d();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_80bf1d();
}