blob: cb77783205b0faad75f8e1d74b49d8ca0a0a6b1d [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_83bcc1() {
arg_0[int(1)] = (1u).xxxx;
}
void fragment_main() {
textureStore_83bcc1();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_83bcc1();
}