blob: d02f30b7b5b06d0671f0c79de6d052a72e991cf3 [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_8676c9() {
arg_0[int(1)] = (1u).xxxx;
}
void fragment_main() {
textureStore_8676c9();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_8676c9();
}