blob: e9cc8b8e69384da5477e1f4f56fa2304691cd3f4 [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_877c92() {
arg_0[1] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_877c92();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_877c92();
return;
}