blob: af532c5c16be96694bf86967d654d6f4d69f3785 [file] [log] [blame]
RWTexture2DArray<int4> arg_0 : register(u0, space1);
void textureStore_8a85b9() {
arg_0[int3((1).xx, 1)] = (1).xxxx;
}
void fragment_main() {
textureStore_8a85b9();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_8a85b9();
return;
}