blob: e45da4fe4bd9c2ec8bbb569142aec6f4648bc207 [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_8c76e9() {
arg_0[1u] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_8c76e9();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_8c76e9();
}