blob: 56f528f9a4e0643bff05d8c9c078cd62f8f58572 [file] [log] [blame]
RWTexture2D<uint4> arg_0 : register(u0, space1);
void textureStore_8dc54f() {
arg_0[(1u).xx] = (1u).xxxx;
}
void fragment_main() {
textureStore_8dc54f();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_8dc54f();
}