blob: 09155765777e3901c3359b6998e5c1f6c39cb53f [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_8f71a1() {
arg_0[(int(1)).xxx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_8f71a1();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_8f71a1();
}