blob: b5a0d7825d4515fa073c2da06d4d365373552695 [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_958353() {
arg_0[1u] = (1).xxxx;
}
void fragment_main() {
textureStore_958353();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_958353();
return;
}