blob: 211d29e9a82b248f3e2698eb76bedb97b32c412b [file] [log] [blame]
RWTexture1D<float4> arg_0 : register(u0, space1);
void textureStore_959d94() {
arg_0[1u] = (1.0f).xxxx;
}
void fragment_main() {
textureStore_959d94();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_959d94();
}