blob: 92b9bab3580e30c1ad7967c01ffad6ac7edee654 [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_969534() {
arg_0[int(1)] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_969534();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_969534();
}