blob: b1d8ab343d9a5d9a08d261d38201905d011ce3e3 [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_976636() {
arg_0[1u] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_976636();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_976636();
}