blob: 662500b4e109844c896992f1ec4134847a5091a2 [file] [log] [blame]
RWTexture3D<int4> arg_0 : register(u0, space1);
void textureStore_9a3ecc() {
arg_0[(1).xxx] = (1).xxxx;
}
void fragment_main() {
textureStore_9a3ecc();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_9a3ecc();
return;
}