blob: 0ca1dd15dc9491a71c367ec1d48106aeb71d3fbc [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_9d7c62() {
arg_0[1] = (1u).xxxx;
}
void fragment_main() {
textureStore_9d7c62();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_9d7c62();
return;
}