blob: 96c5d11fcc802e5dca5ccd7bb46a1b2a3777d18d [file] [log] [blame]
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_9e3ec5() {
arg_0[(1).xx] = (1).xxxx;
}
void fragment_main() {
textureStore_9e3ec5();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_9e3ec5();
return;
}