blob: 7d0a7f60086d00234148e7c0682db3f6b8552e64 [file] [log] [blame]
RWTexture2D<int4> arg_0 : register(u0, space1);
void textureStore_9e3ec5() {
arg_0[(int(1)).xx] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_9e3ec5();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_9e3ec5();
}