blob: 5ebd9b6a5a358da80ac1cf10c534f0e6fca2b461 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_2d_array<rgba16float, write>;
fn textureStore_a0f96e() {
textureStore(arg_0, vec2<u32>(1u), 1u, vec4<f32>(1.0f));
}
@fragment
fn fragment_main() {
textureStore_a0f96e();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_a0f96e();
}