blob: c07c54bf5c37d4fb331e36aea3bfb7cfb3a3f8e4 [file] [log] [blame]
RWTexture1D<int4> arg_0 : register(u0, space1);
void textureStore_a14041() {
arg_0[int(1)] = (int(1)).xxxx;
}
void fragment_main() {
textureStore_a14041();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_a14041();
}