blob: d4e10302ecf355ecff33ba9823bfb0fc2ba97acf [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_1d<rg32uint, read_write>;
fn textureStore_a9298c() {
textureStore(arg_0, 1u, vec4<u32>(1u));
}
@fragment
fn fragment_main() {
textureStore_a9298c();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_a9298c();
}