blob: 86d4b7bbaf40d53d9e636952db2df3c5036887cc [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_b70ded() {
arg_0[1u] = (1u).xxxx;
}
void fragment_main() {
textureStore_b70ded();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_b70ded();
}