blob: 0999bcef3bbf59883c35b2cd60a2769167972929 [file] [log] [blame]
RWTexture1D<uint4> arg_0 : register(u0, space1);
void textureStore_b77161() {
arg_0[1u] = (1u).xxxx;
}
void fragment_main() {
textureStore_b77161();
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_b77161();
}