blob: 7d27e1f9f14ac970a4b4f29b08bb5e3232b683c0 [file] [log] [blame]
RWTexture3D<uint4> arg_0 : register(u0, space1);
void textureStore_b9c81a() {
arg_0[(1).xxx] = (1u).xxxx;
}
void fragment_main() {
textureStore_b9c81a();
return;
}
[numthreads(1, 1, 1)]
void compute_main() {
textureStore_b9c81a();
return;
}