blob: 0ea2d31ae1db3c2405e9625b163671c17a54c2ae [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<bgra8unorm, write>;
fn textureStore_bedbfc() {
textureStore(arg_0, vec3<i32>(1i), vec4<f32>(1.0f));
}
@fragment
fn fragment_main() {
textureStore_bedbfc();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_bedbfc();
}