blob: 28e1c1de85b68c7ac574412bee634fef8bd880d8 [file] [log] [blame]
@group(1) @binding(0) var arg_0 : texture_storage_3d<rg32float, read_write>;
fn textureStore_c33478() {
textureStore(arg_0, vec3<i32>(1i), vec4<f32>(1.0f));
}
@fragment
fn fragment_main() {
textureStore_c33478();
}
@compute @workgroup_size(1)
fn compute_main() {
textureStore_c33478();
}